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Flash CS5 CS6 CC - Intro

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This course provides a thorough introduction to the latest version of Flash CS5 CS6 CC, acknowledged to be the industry standard for online delivery of graphics, animation, multimedia and interactive content.

You will learn how to animate and work with a range of media, and create projects ranging from simple banners through to complete Flash based sites.

Course Duration

1 Day

BENEFITS

This is an introductory course that provides designers and developers new to the Flash environment with the knowledge and hands-on practice they need to create rich Flash content. Students will

  • Produce an engaging interface using text, graphics, animations, video, and sound.
  • Add Simple user interactions using built in ActionScript behaviours and Script Assist. 
  • Learn on teaching best practices for creating Flash content

PREREQUISITES

To gain the most from this class, students should be familiar with the Windows environment and with the web and its terminology.

COURSE CONTENT

INTRODUCING THE COURSE

  •  Understanding the course format
  •  Reviewing the course objectives and prerequisites
  •  Looking at the course outline


WORKING WITH FLASH

  •  Setting Stage dimensions
  •  Working with panels and panel layouts
  •  Setting preferences
  •  Identifying the development cycle
  •  Publishing a file


CREATING AND IMPORTING GRAOHIC ASSETS

  •  Working with different graphic formats
  •  Importing bitmap graphics
  •  Importing vector graphics
  •  Working with layers and layer folders
  •  Using the drawing tools
  •  Using object and merge drawing
  •  Working with the Color panels
  •  Creating and using Graphic symbols
  •  Using the Library panel
  •  Using the Text tool
  •  Adding and formatting static text
  •  Changing font rendering methods
  •  Adding input text fields
  •  Embedding fonts in input text fields
  •  Using font best practices

CREATING ANIMATIONS

  •  Working with the Timeline
  •  Using keyframes, blank keyframes, and frames
  •  Creating motion tweens
  •  Creating shape tweens
  •  Creating transition effects
  •  Using animation best practices

USING MOVING CLIPS

  •  Creating and using Movie Clip symbols
  •  Organizing a Movie Clip Timeline
  •  Using actions to control a Timeline
  •  Using frame labels
  •  Responding to user interactions

ADDING SOUND AND VIDEO

  •  Importing sound
  •  Changing sound properties
  •  Adding sound to a Timeline
  •  Embedding video in a Timeline
  •  Using the FLVPlayback component

PUBLISHING FLASH DOCUMENTS

  •  Using different publishing formats
  •  Using publishing profiles
  •  Adding Flash Player detection
  •  Publishing for deployment

Click here to download:

Flash-Introduction

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